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  2. Game classification - Wikipedia

    en.wikipedia.org/wiki/Game_classification

    There are four basic approaches to classifying the games used in physical education: [1]. Game categories This is a classification scheme proposed by Nicols, who classifies games according to three major categories: the game's physical requirements (i.e. what the game requires in addition to the players — equipment, size and nature of playing field, and so forth), the structure of the game ...

  3. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    A video game genre is a specific category of games related by similar gameplay characteristics. Video game genres are not usually defined by the setting or story of the game or its medium of play, but by the way the player interacts with the game. [1]

  4. Kite (geometry) - Wikipedia

    en.wikipedia.org/wiki/Kite_(geometry)

    It divides the quadrilateral into two congruent triangles that are mirror images of each other. [7] One diagonal bisects both of the angles at its two ends. [7] Kite quadrilaterals are named for the wind-blown, flying kites, which often have this shape [10] [11] and which are in turn named for a hovering bird and the sound it makes.

  5. Category:id Tech 4 games - Wikipedia

    en.wikipedia.org/wiki/Category:Id_Tech_4_games

    Pages in category "id Tech 4 games" The following 11 pages are in this category, out of 11 total. ... Quadrilateral Cowboy; Quake 4; W. Wolfenstein (2009 video game)

  6. Quadrilateral Cowboy - Wikipedia

    en.wikipedia.org/wiki/Quadrilateral_Cowboy

    Quadrilateral Cowboy is a first-person puzzle-adventure video game by independent developer Blendo Games. The game was released on July 25, 2016, for Microsoft Windows , and on October 1, 2016, for macOS and Linux .

  7. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  8. Quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Quadrilateral

    A quadric quadrilateral is a convex quadrilateral whose four vertices all lie on the perimeter of a square. [7] A diametric quadrilateral is a cyclic quadrilateral having one of its sides as a diameter of the circumcircle. [8] A Hjelmslev quadrilateral is a quadrilateral with two right angles at opposite vertices. [9]

  9. Trapezoid - Wikipedia

    en.wikipedia.org/wiki/Trapezoid

    Given a convex quadrilateral, the following properties are equivalent, and each implies that the quadrilateral is a trapezoid: It has two adjacent angles that are supplementary, that is, they add up to 180 degrees. The angle between a side and a diagonal is equal to the angle between the opposite side and the same diagonal.