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  2. Wii Fit - Wikipedia

    en.wikipedia.org/wiki/Wii_Fit

    Wii Fit Plus [b] is an enhanced version of Wii Fit, released in Japan on October 1, 2009, and in other regions in the same month. The game was announced during Nintendo's E3 2009 media briefing on June 2, 2009. [ 5 ]

  3. Fitness game - Wikipedia

    en.wikipedia.org/wiki/Fitness_game

    In the 2000s, a number of devices and games have used the exergame style to much success: [12] the EyeToy camera has sold over ten million units, [13] while Nintendo's Wii Fit has sold in excess of 21 million copies. [14] By June 2009, health games were generating revenues of $2 billion, largely due to Wii Fit's 18.22 million sales at the time ...

  4. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    To appeal to casual and non-gamers, Nintendo developed a group of core Wii games, consisting of Wii Sports, Wii Play, Wii Fit, [75] and Wii Music, [76] where players make use of the motion-sensing abilities of the console and its peripherals to simulate real world activities. [77]

  5. Ten years later, was the Nintendo Wii a success or a failure?

    www.aol.com/2016-11-22-ten-years-later-was-the...

    Nadia Oxford Staff Writer. The Wii Was a Success. I won't deny the Wii had Issues (note the capital "I"), but it doesn't deserve to be called a failure. True, its primary gimmick – waggle ...

  6. Wii - Wikipedia

    en.wikipedia.org/wiki/Wii

    Nintendo continued to sell the revised Wii model and the Wii Mini alongside the Wii U during the Wii U's first release year. During 2013, Nintendo began to sunset certain Wii online functions as they pushed consumers towards the Wii U as a replacement system or towards the offline Wii Mini, though the Wii Shop Channel remained available. [ 68 ]

  7. List of best-selling Wii video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_Wii...

    The third-best-selling game is Wii Sports Resort, a sequel to Wii Sports, with sales of 33.14 million units. The console's top five is rounded out by New Super Mario Bros. Wii , which sold 30.32 million units and Wii Play , which sold just over 28 million units worldwide.

  8. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    Despite its popularity, the rental system proved harmful to the Virtual Boy's long-term success, allowing gamers to see just how un-immersive the console was. [28] Nintendo promoted the console using the slogan "A 3-D game for a 3-D World.". [30] In some commercials, Nintendo used its regular slogan "Play it Loud".

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