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The Wii Remote Bluetooth protocol can be implemented on other devices, including cell phones. Two students demonstrated this concept by creating a driver software that has the capability to connect the Wii Remote to a Symbian OS smartphone. The idea behind this driver is that a mobile phone with a TV-out port can replace the game console. [2]
For example, Bluetooth MAP is used by HP Send and receive text (SMS) messages from a Palm/HP smartphone to an HP TouchPad tablet. [23] Bluetooth MAP is used by Ford in select SYNC Generation 1-equipped 2011 and 2012 vehicles [24] and also by BMW with many of their iDrive systems. The Lexus LX and GS 2013 models both also support MAP as does the ...
Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.
While spelled differently, the term "Weemote" is phonetically identical to "Wiimote", the unofficial term for the Wii Remote, Nintendo's controller for the Wii which debuted six years later in 2006. [ 5 ] [ 6 ] Fobis Technologies claims this to be trademark infringement , however Nintendo does not actually use the term "Wiimote" in official ...
The Wii Remote, [a] informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.
The Bluetooth protocol RFCOMM is a simple set of transport protocols, made on top of the L2CAP protocol, providing emulated RS-232 serial ports (up to sixty simultaneous connections to a Bluetooth device at a time). The protocol is based on the ETSI standard TS 07.10.
Bluetooth Low Energy, previously known as Wibree, [95] is a subset of Bluetooth v4.0 with an entirely new protocol stack for rapid build-up of simple links. As an alternative to the Bluetooth standard protocols that were introduced in Bluetooth v1.0 to v3.0, it is aimed at very low power applications powered by a coin cell.
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. [6] The sensor used is an InvenSense IDG-600 [7] or IDG-650 in later units, designed in accordance to Nintendo's specification; [8] [9] with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.