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Elvish languages Language Creator Setting Based on Notes The Ancient Language: Christopher Paolini: The Inheritance Cycle: Old Norse, Tolkien [5] Used by elves and by the riders and other magic users to cast spells. It was the language of the now extinct Grey Folk. One cannot lie in the Ancient Language and one is bound by what one says in it.
This list of Naga languages includes various Sino-Tibetan languages spoken by the Naga peoples. Most of the native languages are group under Naga languages whereas Northern Naga languages fall under Sal languages. [1] [2] Both Sal languages and Kuki-Chin-Naga languages are classified as a Central Tibeto-Burman languages.
Lists which are global in scope (all living natural languages would classify for inclusion): by country: List of official languages by country and territory; Number of languages by country; by name: List of language names (native names) by phylogenetic relation: List of language families (phylogenetic)
National language in Switzerland (with German, French, and Italian) [41] Official language in canton of Grisons (with German and Italian) [58] Russian:
This is a list of countries by number of languages according to the 22nd edition of Ethnologue (2019). [ 1 ] Papua New Guinea has the largest number of languages in the world.
This is a list of languages by total number of speakers. It is difficult to define what constitutes a language as opposed to a dialect . For example, Chinese and Arabic are sometimes considered single languages, but each includes several mutually unintelligible varieties , and so they are sometimes considered language families instead.
Khuzdul (pronounced) is a fictional language created by J. R. R. Tolkien, one of the languages of Middle-earth, specifically the secret and private language of the Dwarves. He based its structure and phonology on Semitic languages, primarily Hebrew, with triconsonantal roots of words. Very little is known of the grammar.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.