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  2. Woozworld - Wikipedia

    en.wikipedia.org/wiki/Woozworld

    More than 14 million virtual spaces were created by 2011. [9] In 2012, Woozworld was nominated for the British Academy of Film and Television Arts (BAFTA) in the Best Website Category. [10] The company ranked #5 out of 427 on a 360Kid list of highest trafficked virtual worlds in September 2012. [11]

  3. Jess Brallier - Wikipedia

    en.wikipedia.org/wiki/Jess_Brallier

    Jess M. Brallier (born May 31, 1953) is a publisher working in various media, genres, and formats, such as bestselling books, popular web sites, apps, and virtual worlds including Poptropica, one of the Internet's largest virtual worlds for kids. [1]

  4. Poptropica - Wikipedia

    en.wikipedia.org/wiki/Poptropica

    Poptropica Worlds had new features, such as redesigned characters, customizable homes, and new islands. Returning players could port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds could be played on both the web and mobile. If membership was bought for Poptropica, it carried over to Poptropica Worlds, and vice versa.

  5. MiniMonos - Wikipedia

    en.wikipedia.org/wiki/MiniMonos

    MiniMonos was a virtual world for children six and above. Players created a monkey avatar on MiniMonos, socialized with other monkeys, and played mini games. The game incorporated themes of environmentalism and encouraged "green" activities among its players, both online and offline.

  6. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Fantasy, kids: Freemium: 2012: Pirate game, kid-safe chat Pirates of the Burning Sea: Active 3D: Historical (maritime) Free-to-play: 2008: Vision Online Games takeover 2019 Pirates of the Caribbean Online: Closed 3D: Adventure: Free-to-play: 2007: 2013 PlaneShift: Active 3D: Fantasy: Free-to-play: 2002: Open source Playmobil WORLD: Closed 3D ...

  7. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.