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This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.
The Wii Remote, [a] colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.
A Wii Remote and Wii Nunchuk Nintendo Wii controller length: 148 mm (5.8 in) The Wii Remote ditches the traditional gamepad controllers of previous gaming consoles for a one-handed remote control-based design. This was done to make motion sensitivity more intuitive, as a remote design is more optimal for pointing.
The Classic Controller (クラシックコントローラ, Kurashikku Kontorōra) is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production ...
[93] [96] In addition, the Wii Remote features traditional controller inputs, including a directional pad (D-pad), three face action buttons, a shoulder trigger, and four system-related buttons including a power switch. The Wii Remote connects to the Wii via Bluetooth with an approximate 30 feet (9.1 m) range, [96] communicating the sensor and ...
Wii Remote: Wii: Connectivity: Bluetooth, Accessory connector port (400 kHz I²C) Input: 8 digital buttons, accelerometer, D-pad, gyroscope (Wii Remote Plus only), infrared sensor: November 19, 2006 [28] Nunchuk: Wii: Connectivity: Accessory connector plug (400 kHz I²C) Input: 1 analog stick, 2 digital buttons, accelerometer, November 19, 2006 ...