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Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [1]
Popular corporate video-conferencing systems in the present day have migrated almost exclusively to digital ISDN and IP transmission modes due to the need to convey the very large amounts of data generated by their cameras and microphones. These systems are often intended for use in conference mode, that is by many people in several different ...
It offers data streams of text-based messages, voice and video chat to be shared simultaneously, across geographically dispersed locations. Applications for web conferencing include meetings, training events, lectures, or presentations from a web-connected computer to other web-connected computers.
Unified Communications (UC) is a marketing buzzword describing the integration of real-time, enterprise, communication services such as instant messaging (chat), presence information, voice (including IP telephony), mobility features (including extension mobility and single number reach), audio, web & video conferencing, fixed-mobile ...
A typical low-cost webcam (a Microsoft LifeCam VX-3000) for use with many popular video-telecommunication programs (2009). This list of video telecommunication services and product brands is for groupings of notable video telecommunication services, brands of videophones, webcams and video conferencing hardware and systems, all related to videotelephony for two-way communications with live ...
Terms such as audio conferencing, telephone conferencing, and phone conferencing are also sometimes used to refer to teleconferencing. The communications system may support the teleconference by providing one or more of the following: audio , video , and/or data services by one or more means, such as telephone , computer , telegraph ...
The utilization of web video conferencing allows students to communicate virtually with their teachers and simulate a classroom environment, with many using services such as Zoom and Cisco WebEx. [8] To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game to ...
The concept of e-learning began developing in the early 20th century, marked by the appearance of audio-video communication systems used for remote teaching. [9] In 1909, E.M. Forster published his story 'The Machine Stops' and explained the benefits of using audio communication to deliver lectures to remote audiences.