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  2. Gender representation in video games - Wikipedia

    en.wikipedia.org/wiki/Gender_representation_in...

    Video games can also have an impact on children's attitudes towards gender and gender identity. For example, a study published by Tracy L. Dietz about "Gender Socialization and Aggressive Behavior" [155] found that playing video games with gender-nonconforming characters led to increased acceptance of non-traditional gender roles among children ...

  3. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    Games and toys, or types of play, in many cultures are gender (and age) neutral, but some are given a gender role (masculine or feminine).Games given a gender role are exclusive or segregationist, and a game labelled as such is often considered by both children and adults as appropriate for boys or girls but not both.

  4. Gender roles in childhood - Wikipedia

    en.wikipedia.org/wiki/Gender_roles_in_childhood

    This proves that the observation of television role-models and other media have great influence on children, especially when the media portrays gender norms specific to one gender (ex: superheroes appeal more to boys than girls, whereas princesses appeal more to girls.) [61] Overall, social cognitive theory, also known as social learning theory ...

  5. Sexism and video games - Wikipedia

    en.wikipedia.org/wiki/Sexism_and_video_games

    The examples and perspective in this article deal primarily with Western culture and do not represent a worldwide view of the subject. You may improve this article, discuss the issue on the talk page, or create a new article, as appropriate. (September 2020) (Learn how and when to remove this message)

  6. Social interaction and first-person shooters - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_and...

    According to the gender role theory and the observations in Dmitri Williams' article on gender roles in video games, since males by nature exhibit traits of competitiveness, aggression, and being ambitious, men are more likely to find interest in video games and are more likely to play them longer and more frequently than women. [8]

  7. Media and gender - Wikipedia

    en.wikipedia.org/wiki/Media_and_gender

    Since the 1990s, "gender roles on television seemed to become increasingly equal and non-stereotyped ... although the majority of lead characters were still male." [25] More recently, studies based on computational approaches showed that women speaking time in French TV and radio used to be 25% in 2001 (75% for men) and evolved to 34% in 2018.

  8. Gender polarization - Wikipedia

    en.wikipedia.org/wiki/Gender_polarization

    Boys are encouraged to play with toy trucks. Girls are encouraged to play with dolls. In sociology, gender polarization is a concept created by American psychologist Sandra Bem which states that societies tend to define femininity and masculinity as polar opposite genders, such that male-acceptable behaviors and attitudes are not seen as appropriate for women, and vice versa.

  9. Media portrayals of transgender people - Wikipedia

    en.wikipedia.org/wiki/Media_portrayals_of...

    Charlize Veritas wrote that for transgender the ability to express yourself "in a new and wonderful world is such a gift," which includes playing as your preferred gender in video games. [75] Early examples of transgender characters include Birdo in Super Mario Bros. 2, where the manual asserts that Birdo is a boy who "thinks he is a girl", [76 ...