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  2. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    To the surprise of many, Epic chose not to include its visual scripting platform 'Blueprints' that is widely used in Unreal Engine. Amongst the Fortnite community, projects made with UEFN are referred to as 'Creative 2.0' while projects created in the former are considered 'Creative 1.0'. [ 1 ]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  4. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Pixel Game Maker MV uses a proprietary scripting language called "ActionScript" (no relation to Adobe's ActionScript language) for programming game logic and behavior. This language is specific to the engine and is designed to be easy to use for beginners while also offering more advanced capabilities for experienced developers.

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014.

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.