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Hand code is source code which does not have tools that can edit it at a more abstract level. Hand code must, by definition, be edited and maintained entirely by hand. Some code can be edited either using an editor/IDE or by hand, but hand code is differentiated from derived code in that it requires human involvement to create and maintain it over time.
Standard method combination in ANSI common lisp. The Common Lisp Object System (CLOS) is the facility for object-oriented programming in ANSI Common Lisp.CLOS is a powerful dynamic object system which differs radically from the OOP facilities found in more static languages such as C++ or Java.
A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax. Such program is often the first written by a student of a new programming language, [ 1 ] but such a program can also be used as a sanity check to ensure that the computer software intended to compile or run source ...
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
An object-oriented operating system [1] is an operating system that is designed, structured, and operated using object-oriented programming principles.. An object-oriented operating system is in contrast to an object-oriented user interface or programming framework, which can be run on a non-object-oriented operating system like DOS or Unix.
Method overriding – Language feature in object-oriented programming; Mixin – Class in object-oriented programming languages; Polymorphism (computer science) – Using one interface or symbol with regards to multiple different types; Protocol – Abstraction of a class
In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.
Delegation can be described as a low level mechanism for sharing code and data between entities. Thus it builds the foundation for other language constructs. Notably role-oriented programming languages have been utilizing delegation, but especially the older ones factually used aggregation while claiming to use delegation.