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  2. Math Blaster for 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_for_1st_Grade

    Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .

  3. JumpStart 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_1st_Grade

    JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...

  4. Reader Rabbit: 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit:_1st_Grade

    Reading Tutor said the game was a prime example of how Reader Rabbit puts educational games in the context of an interesting story line. [13] Jeffrey Kessler who worked as a Learning Specialist for the Reader Rabbit franchise described the game as a clever mix of math, reading, art and emotion rather than a year's curriculum. [14]

  5. Arthur video games - Wikipedia

    en.wikipedia.org/wiki/Arthur_video_games

    Arthur's Math Games contains five math-related activities. [6] Arthur's Reading Games (1997) contains four reading games and the interactive story Arthur's Reading Race, written by Marc Brown. [7] Arthur's Thinking Games (1999) contains six activities related to building critical thinking and logic skills. [8] It was released in 2001 by The ...

  6. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the player's learning by assessing abilities, developing skills, adjusting levels, providing ...

  7. Reader Rabbit: Jumpsmarter - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit:_Jumpsmarter

    The game starts with very easy levels that increase in difficulty. Levels become more available with a higher completion level. Players go through a variety of levels including caves, villages, and forests. [5] The game is designed to help children develop better motor skills through hand-eye coordination and develop better pathfinding ability. [6]

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