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Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...
Apophysis is an open source fractal flame editor and renderer for Microsoft Windows and Macintosh. [1]Apophysis has many features for creating and editing fractal flames, including an editor that allows one to directly edit the transforms by manipulating triangles, a mutations window, which applies random edits to the triangles, an adjust window, which allows the adjustment of coloring and ...
In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...
This pseudo-transparency, so called as the background pixmap of the root window is visible (analogous to desktop wallpaper) rather than any obscured windows, allows users to make windows look less imposing (such as Terminal emulators, which usually comprise large chunks of text), and to integrate the appearance of windows with their desktop themes.
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A refraction ray traveling through transparent material works similarly, with the addition that a refractive ray could be entering or exiting a material. Turner Whitted extended the mathematical logic for rays passing through a transparent solid to include the effects of refraction. [19] A shadow ray is traced toward each light.
Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.
[88] [89] GIMP up to version 2.8 also supported WebP via a plugin; [90] later, this plugin was shipped in GIMP 2.9 branch, and received multiple improvements. [91] Google has also released a plug-in for Microsoft Windows that enables WebP support in Windows Photo Viewer , Microsoft Office 2010 , FastPictureViewer , [ 92 ] and any other ...