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Metal Gear Solid and its sequels can be purchased individually, with Metal Gear Solid bundling Metal Gear and Metal Gear 2: Solid Snake. Metal Gear Solid (1998) in the Master Collection is primarily based on the game's original PlayStation version, while the standalone Metal Gear Solid VR Missions and Special Missions regional releases are ...
With Metal Gear Solid: Peace Walker the plot deals with the true nature of 'peace', and the concept of conflict in human societies. Metal Gear Solid V: The Phantom Pain deals with the themes "race" and "revenge" and how the latter can make one lose his humanity. Following the initial Metal Gear, each game has been a deconstruction of action ...
English: Logo of Metal Gear Solid: Master Collection series of video game compilations. Русский: Логотип серии сборников компьютерных игр Metal Gear Solid: Master Collection .
Metal Gear Solid 3: Snake Eater – Abstracted Camouflage: May 13, 2004 6:34 Konami Computer Entertainment Japan [142] Metal Gear Solid 3: Snake Eater – The First Bite: November 1, 2004 23:14 Konami [143] Metal Gear Solid 3: Snake Eater – "Snake Eater" Song from Metal Gear Solid 3: November 17, 2004 18:04 Konami [144]
Metal Gear Solid; Utente:AntonioMaffeo; Utente:AntonioMaffeo/Babel; Usage on it.wikiquote.org Metal Gear Solid; Usage on ja.wikipedia.org メタルギアソリッド; Usage on ko.wikipedia.org 메탈 기어 솔리드; Usage on nl.wikipedia.org Metal Gear Solid; Usage on nn.wikipedia.org Metal Gear Solid; Usage on no.wikipedia.org Metal Gear ...
Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world. [1] Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must stealthily traverse several areas in the game world, avoiding enemy guards and remaining undetected. [2]
Metal Gear Solid [c] is a 1998 action-adventure stealth video game developed and published by Konami for the PlayStation.It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, on which Kojima also worked. [8]
After the release of Metal Gear Solid V: The Phantom Pain, Metal Gear creator Hideo Kojima publicly split with Konami. In October 2015, Konami's head of gaming Hideki Hayakawa said that the company would pull out of developing and publishing major third-party games for consoles and PC, and that they would instead focus on mobile gaming and arcades. [10]