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An enemy pawn or a piece other than a knight is used to restrict the enemy king's movement. It is a type of Anderssen's mate and closely resembles Mayet's mate. The checkmate was named after its implementation by Paul Morphy in 1858 at a game at the Paris opera against Duke Karl of Brunswick and Count Isouard; see Opera game.
A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), [3] or after many moves with as few as three pieces in an endgame position.
In chess, a smothered mate is a checkmate delivered by a knight in which the mated king is unable to move because it is completely surrounded (or smothered) by its own pieces, which a knight can jump over. The mate is usually seen in a corner of the board, since only three pieces are needed to surround the king there, less than anywhere else.
In chess, an ideal mate is a checkmate position that is a special form of model mate.While in a model mate, each piece on the mating player's side (possibly excluding the king and pawns depending on context) participates in the mate, an ideal mate involves all the pieces of the mated player's as well, typically by blocking the mated king's field of movement so that it cannot escape.
Scholar's mate was named and described in The Royall Game of Chesse-Play, a 1656 text by Francis Beale which adapted the work of the early chess writer Gioachino Greco. [1] The example given above is an adaptation of that reported by Beale. The Schollers Mate. White kings pawne one house. Black kings pawne the same.
Chess initial position. The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame.
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In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.