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Kokology is the study of kokoro (Japanese: 心) 'mind or spirit', introduced in the Kokology book series by Tadahiko Nagao and Isamu Saito, [1] a professor at Rissho and Waseda Universities in Japan and an author of a number of bestselling books regarding psychology and relationships.
This is a list of video games developed and/or published by Koei Tecmo, one of their internal development houses, or the pre-merger companies Tecmo (formerly known as Tehkan) or Koei.
Language links are at the top of the page across from the title.
Power Drift (パワードリフト, Pawā Dorifuto) is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like Hang-On (1985) and Out Run (1986), in Power Drift the entire world and track consist of sprites.
Examples of traditional and modern magic words include: [1] Abracadabra – magic word used by magicians. Ajji Majji la Tarajji – Iranian magic word (Persian). [citation needed] Alakazam – a phrase used by magicians. [2] Chhu Montor Chhu – a phrase used by magicians in Bangladesh. Hocus pocus – a phrase used by magicians.
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [13] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [13]
In Japan, Game Machine listed Super Hang-On on their June 1, 1987 issue as being the most-successful upright arcade unit of the month. [18] The ride-on cabinet went on to become Japan's second highest-grossing upright/cockpit arcade game of 1987, below Out Run. [19]
Virtua Racing or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1".