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In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.
The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]
In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language , as well as the type, storage class, etc., of an object to be initialized.
When an array of objects is declared, e.g. MyClass x[10];; or allocated dynamically, e.g. new MyClass [10]. The default constructor of MyClass is used to initialize all the elements. When a derived class constructor does not explicitly call the base class constructor in its initializer list, the default constructor for the base class is called.
In object-oriented programming, an indexer allows instances of a particular class or struct to be indexed just like arrays. [1] It is a form of operator overloading . Implementations
CLASS-ID. name« INHERITS« FROM» parentclasses». FACTORY« IMPLEMENTS interfaces». class-members. END FACTORY. OBJECT« IMPLEMENTS interfaces». instance-members. END OBJECT. END CLASS name. INTERFACE-ID. name« INHERITS« FROM» interfaces». members. END INTERFACE name. — Cobra class name «inherits parentclass» «implements interfaces ...
The implicit copy constructor of a class calls base copy constructors and copies its members by means appropriate to their type. If it is a class type, the copy constructor is called. If it is a scalar type, the built-in assignment operator is used. Finally, if it is an array, each element is copied in the manner appropriate to its type. [3]
Dynamic initialization involves all object initialization done via a constructor or function call (unless the function is marked with constexpr, in C++11). The dynamic initialization order is defined as the order of declaration within the compilation unit (i.e. the same file).