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Star Wars: Knights of the Old Republic (often abbreviated KOTOR or KotOR) is a role-playing video game developed by BioWare and published by Microsoft Game Studios and LucasArts. The first installment of the Star Wars: Knights of the Old Republic series, it was released by Microsoft for the Xbox on July 16, 2003.
Star Wars: Knights of the Old Republic (KotOR) is the first installment in the Knights of the Old Republic series. KotOR is the first role-playing video game set in the Star Wars universe. The game was released on the Xbox on July 15, 2003, in North America and on September 12, 2003, in Europe.
Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. [ 5 ] [ 6 ] Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was announced on October 21, 2008. [ 7 ]
A KOTOR remake might finally be on the way. The greatest Star Wars game of all time might be getting a remake: 'We’ll ‘never guess’ who the studio is that’s making this game' Skip to main ...
Remastered/Remake Ref(s) Title Release year Platform(s) Title Release year Platform(s) Enhancements 1942: 1984 Arcade: 1942: Joint Strike: 2008 Xbox 360, PlayStation 3: Remake of the original game. [1] A Boy and His Blob: Trouble on Blobolonia: 1989 NES: A Boy and His Blob: 2009
Star Wars Knights of the Old Republic II: The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, for OS X and Linux on July 21, 2015, for Android and iOS on December 18, 2020 and ...
Mobile: Star Wars Knights of the Old Republic (2013) iOS, Android; In 2003, Knights of the Old Republic, a BioWare RPG that debuted on the Microsoft Xbox and PC. Knights (also known as KotOR among fans) was critically acclaimed, even winning "Game of the Year" at the Game Developers Choice Awards, (along with many other critics) in 2003.
Chris Avellone, the lead designer of The Sith Lords, has said that "a core part of what made KOTOR I so great was the story and your companions, and that was our intention in the sequel as well", [2] and has also said that he thought that the characters and voice-acting were some of the key strengths of The Sith Lords, and said that they got a lot of help and support from LucasArts in the ...