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The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019.. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating sys
2x DisplayPort 1.2 / 2x mini DisplayPort 1.2 1x USB-A 3.0 605 g Discontinued ($5800 (headset only, mandatory support license) at release) [110] No Yes No No Yes No No No Hand tracking , eye tracking Yes Oculus Quest (Oculus Link) [111] 2019-11-18 [111] Inside-out markerless OLED 1440x1600 14.4 9:10 72 Hz 94º [112]
The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.
It was unveiled on June 1, 2023, and released on October 10, succeeding the Quest 2 as the third generation of the Meta Quest line. As with its predecessors, the Quest 3 is a standalone device running Meta Horizon OS , a derivative of Android Open Source Project (AOSP); VR games and apps can be run natively on the headset, or streamed from a PC ...
Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision (outside of the zone gazed by the fovea).
In the same announcement, the Meta Quest Store was renamed as the Meta Horizon Store, the Meta Quest mobile companion app renamed as the Horizon mobile app, and a new spatial app framework was announced to assist mobile developers in porting their software to, or programming original apps for, Horizon OS. [7]
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Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.