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  2. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    The Fisher–Yates shuffle is an algorithm for shuffling a finite sequence. The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from the list until no elements remain. [1]

  3. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...

  4. List of Shuffle! characters - Wikipedia

    en.wikipedia.org/?title=List_of_Shuffle...

    Pages for logged out editors learn more. Contributions; Talk; List of Shuffle! characters

  5. List of C Sharp software - Wikipedia

    en.wikipedia.org/wiki/List_of_C_Sharp_software

    C# is a programming language. The following is a list of software programmed in it: Banshee, a cross-platform open-source media player. Beagle, a search system for Linux and other Unix-like systems. Colectica, a suite of programs for use in managing official statistics and statistical surveys using open standards.

  6. Bucket sort - Wikipedia

    en.wikipedia.org/wiki/Bucket_sort

    The shuffle sort [6] is a variant of bucket sort that begins by removing the first 1/8 of the n items to be sorted, sorts them recursively, and puts them in an array. This creates n/8 "buckets" to which the remaining 7/8 of the items are distributed. Each "bucket" is then sorted, and the "buckets" are concatenated into a sorted array.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers. [32] The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification. [34]

  8. Reservoir sampling - Wikipedia

    en.wikipedia.org/wiki/Reservoir_sampling

    Reservoir sampling is a family of randomized algorithms for choosing a simple random sample, without replacement, of k items from a population of unknown size n in a single pass over the items.

  9. List of Shuffle! albums - Wikipedia

    en.wikipedia.org/wiki/List_of_Shuffle!_albums

    Shuffle! Charadio: Verbena Academy Broadcasting Department (SHUFFLE!キャラジオ バーベナ学園放送部) is a 2005-2006 radio drama series hosted by Sayaka Aoki, as Lisianthus, and Haruka Nagami, as Nerine.