Ad
related to: sims 4 common traits menu
Search results
Results From The WOW.Com Content Network
In the first "The Sims", which was released in early 2000, your Sim was able to gauge their feelings on six different attributes: Hunger, Comfort, Hygiene, Bladder, Room, Fun, Energy, and Social.
The Sims 4: City Living is the third expansion pack, released in North America on November 1, 2016, and Europe on November 3, 2016. It includes three new careers: Politician, Social Media, and Critic. The pack also features a new world called San Myshuno where new venues (penthouses, art center, central park, karaoke bar and apartments) are ...
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice.
A cozy game (cosy game in Commonwealth English) is a video game genre that emphasizes non-violence and relaxation. Initially derived from the life simulation genre, cozy games commonly include activities such as gathering and growing plants and nurturing other characters.
An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...
SimAnimals is a life simulation video game published by Electronic Arts for the Nintendo DS and Wii console systems.It was released on January 21, 2009, in North America. [1] It was released on January 30, 2009, in Europe and on February 5, 2009, in Australia.
The main menu includes screensaver downloads, videos, Create-a-Sim, Create-A-House, and much more. There is no actual gameplay involved, but it describes what playing feels like. On July 14, 2010, Ford began a promotion at The Sims 3 Store by allowing players to download their newest car at the time, the Ford Fiesta Mark VII.