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SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic, [13] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.
SSX Tricky was released November 5, 2001, for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel. [2] [18] In SSX and SSX Tricky, winning medals in a variety of events unlocks new courses, characters, and boards, as well as improved the ...
[2] [3] The executive producer and creative leader was Steve Rechtschaffner, [4] who was also the inventor of the Olympic snowboard event called boardercross, [5] which served as the inspiration for the game. [6] Subsequent titles in the SSX series include, in order of release, SSX Tricky (2001), SSX 3 (2003), SSX on Tour (2005), SSX Blur (2007 ...
2001 saw many sequels and prequels in video games, such as Madden NFL 2002, NBA Live 2002, NBA 2K2, WWF Smackdown! Just Bring It, Capcom vs. SNK 2, Dead or Alive 3, Final Fantasy X, Gran Turismo 3: A-Spec, Grand Theft Auto III, Metal Gear Solid 2: Sons of Liberty, Myst III: Exile, Crazy Taxi 2, SSX Tricky, Super Smash Bros. Melee, Sonic Adventure 2, Tony Hawk's Pro Skater 3, and Virtua Fighter 4.
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles.
Download QR code; Print/export ... (2000 video game) SSX (2012 video game) SSX 3; SSX Blur; SSX on Tour; SSX Out of Bounds; SSX Tricky This page ...
Throughout the game, players navigate various snowy levels and perform tricks. Players receive a speed boost for successfully performing tricks. By filling up the boost meter completely, players enter 'Tricky' mode, which makes a return from SSX Tricky. During this mode, players have unlimited boost and tricks will now become wilder 'Über' tricks.
During the development of SSX and SSX Tricky, there were plans for both games to allow the player to explore a mountain, but this was never implemented, and was instead made the focus for SSX 3. [26] EA Canada stated that SSX 3 was designed so "just about anyone can pick up and play". [ 27 ]