Search results
Results From The WOW.Com Content Network
Form·Z allows design in 3D or in 2D, using numeric or interactive graphic input through either line or smooth shaded drawings ().Modeling features include Boolean solids to generate complex composite objects; the ability to create curved surfaces from splines, including NURBS and Bézier/Coons patches; mechanical and organic forms using the previous as well as metaforms, patches, subdivisions ...
Rendering of constructive solid geometry is particularly simple when ray tracing.Ray tracers intersect a ray with both primitives that are being operated on, apply the operator to the intersection intervals along the 1D ray, and then take the point closest to the camera along the ray as being the result.
The capsids of some viruses have the shape of geodesic polyhedra, [1] [2] and some pollen grains are based on geodesic polyhedra. [3] Fullerene molecules have the shape of Goldberg polyhedra . Geodesic polyhedra are available as geometric primitives in the Blender 3D modeling software package , which calls them icospheres : they are an ...
There are two sorts of 3d model that can be created using free software: Wire-frame models are a series of lines that connect to make a shape that can have a surface texture, using photogrammetry to produce these models can result in holes and bumps where information is missing but give a detailed representation of objects.
Color appearance models (4 P) C. Color space (1 C, 80 P) Pages in category "Color models" The following 2 pages are in this category, out of 2 total.
Sketch-based modeling is a method of creating 3D models for use in 3D computer graphics applications. Sketch-based modeling is differentiated from other types of 3D modeling by its interface - instead of creating a 3D model by directly editing polygons, the user draws a 2D shape which is converted to 3D automatically by the application.
Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. [1]
The result is most typically merged into the bottom layer using "simple" (b over a) alpha compositing (making the actual formula (,) = (,)), but other Porter-Duff operations are possible. [3] The compositing step results in the top layer's shape, as defined by its alpha channel, appearing over the bottom layer.