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Wernicke completed a speedrun of The Legend of Zelda: Breath of the Wild in 58:01, the first run of the game under 1 hour, one week after the game released. In his speedrun, the route had the player go straight to Hyrule Castle, the end of the game, and beat the final boss with the weapons at the location. [4]
She soon began to speedrun games herself and spent hours practicing games, most notably The Legend of Zelda: Ocarina of Time and The Legend of Zelda: The Wind Waker. Wright practiced both of the games for hours while streaming on her Twitch account, building up a large audience.
As of March 2018, SDA hosts speedrun videos of over 1,200 games. These videos are all available for download, and almost all are available in multiple video qualities. The site includes videos of popular games as Mega Man, Metroid, The Legend of Zelda, Super Mario Bros., and Sonic the Hedgehog.
The Legend of Zelda comics were based on a combination of the first two video games and the concurrently produced animated series. Created by Akira Himekawa based on the video games; the first was created in 1999, and the series is being re-released in English by Viz Media .
In 2012, Zfg (then-known as ZeldaFreakGlitcha) was the first to use the "Ganondoor" exploit to set a world record in The Legend of Zelda: Ocarina of Time under any completion percent. [2] [3] The exploit allows players to teleport from the first dungeon to the last, skipping most of the game. [4]
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Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
Toru Minegishi (峰岸透, Minegishi Tōru, born 1975) is a Japanese video game composer known for his work on Nintendo games, most notably in The Legend of Zelda and Splatoon series. He was raised in a musical family and developed an interest in video games and their music from an early age.