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AutoPlay was created in order to simplify the use of peripheral devices – MP3 players, memory cards, USB storage devices and others – by automatically starting the software needed to access and view the content on these devices. AutoPlay can be enhanced by AutoPlay-compatible software and hardware.
The Group Policy settings dialog box on Windows XP showing option to turn off AutoPlay. The only Group Policy settings available for AutoRun affect the NoDriveTypeAutoRun Registry entries. The policy is available on either a per-machine or a per-user basis reflecting the Registry entry location in either HKLM or HKCU.
Auto-Play is a feature used by some websites containing at least one embedded video or audio element wherein the video or audio element starts playing, automatically, without explicit user choice, after some triggering event such as page load or navigating to a particular region of the webpage.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
In computing, the USB human interface device class (USB HID class) is a part of the USB specification for computer peripherals: it specifies a device class (a type of computer hardware) for human interface devices such as keyboards, mice, touchscreen, game controllers and alphanumeric display devices.
Assuming Registry settings allow AutoRun, then the following autorun.inf handling takes place: Windows versions prior to Windows XP; On any drive type, the autorun.inf is read, parsed and instructions followed immediately and silently. [8] The "AutoRun task" is the application specified by the open or shellexecute keys. If an AutoRun task is ...
The user can edit, delete or create AutoPlay handlers using TweakUI. AutoPlay settings can be configured per-device in Windows XP from the device's properties. When a user inserts an optical disc into a drive or attaches a USB camera, Windows detects the arrival and starts a process of examining the device or searching the medium.
This, in turn, requires kernel-mode drivers so that the user's actions can be communicated to the hardware itself. Poorly written audio drivers have been a common source of system instability in Windows, especially with games that make use of extended audio card capabilities.