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Compared to the original PS4 GPU, this is a 2.2775× or 127.75% increase in single precision FLOPs. Improvements in GPU 16-bit variable float calculations derived from the newer AMD Vega architecture result in the PS4 Pro having a theoretical half precision floating point performance of 8.39 TeraFLOPs.
PlayStation 4 Pro PlayStation Classic PlayStation 5 PlayStation 5 Digital Edition; Image Key dates First released November 2013 September 2016 November 2016 December 2018 November 2020 Discontinued September 2016 In production January 2021 In production Dimensions (WxHxD) 275 mm × 53 mm × 305 mm (10.8 in × 2.1 in × 12.0 in)
In September 2016, the console was refreshed with a new, smaller revision, popularly referred to as the "Slim" model, as well as a high-end version called the PlayStation 4 Pro, which features an upgraded GPU and a higher CPU clock rate to support enhanced performance and 4K resolution in supported games.
Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and ...
Microsoft's Xbox Series X is listed as having a peak performance of 12.15 TFLOPS (24.30 TFLOPS at half precision) at a retail price of $499. [94] September 2022 1.94¢ 2.02¢ RTX 4090: Nvidia's RTX 4090 is listed as having a peak performance of 82.6 TFLOPS (1.32 PFLOPS at 8-bit precision) at a retail price of $1599. [95] May 2023 1.25¢ 1.25¢
PlayStation 4 Pro or PS4 Pro for short (originally announced under the codename Neo) was unveiled on September 7, 2016. Its model number is CUH-7000. [170] It is an updated version of the PlayStation 4 with improved hardware, including an upgraded GPU with 4.2 teraflops of processing power, and higher CPU clock.
Ada Lovelace, also referred to simply as Lovelace, [1] is a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to the Ampere architecture, officially announced on September 20, 2022.
According to Nvidia, the RSX — the graphics processing unit (GPU) — is based on the NVIDIA G70 (previously known as NV47) architecture. The GPU is clocked at 500 MHz and makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz. [3] The RSX has a floating-point performance of 192 GFLOPS. [4]