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Proximity chat has been featured in many multiplayer video games. One popular software for implementing this functionality in games without built-in proximity chat is Mumble. [1] In 2021, the children's game platform Roblox introduced a proximity chat feature for verified users
On January 31, 2025, Perplexity was sued for alleged trademark infringement by Perplexity Solved Solutions (PSS), a software firm founded in 2017. [7] The lawsuit, filed in the United States, claims that Perplexity AI's use of the name "Perplexity" violates PSS's federally registered trademark, potentially leading to consumer confusion.
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The widespread adoption of voice chat in online gaming has also led to several negative consequences. While voice chat has become a big hit in console games, [3] it also leads to problems such as griefing, cyberbullying, harassment, and scams. [9] [10] Voice chat has enabled a new level of toxicity and harassment in online gaming communities ...
Lake Norman is a man-made lake that is 33.6 miles (54.1 km) long, 9 miles (14 km) wide, and has 520 miles (840 km) of shoreline. Its average depth is 33.5 feet (10.2 m), but at its outlet it reaches a depth of 110 feet (34 m). The lake is mainly underlain by interfingered igneous and metamorphic bedrock.
The basic linguistic assumption of proximity searching is that the proximity of the words in a document implies a relationship between the words. Given that authors of documents try to formulate sentences which contain a single idea, or cluster of related ideas within neighboring sentences or organized into paragraphs, there is an inherent, relatively high, probability within the document ...
Bedrock Records is an English record label for trance, progressive house and techno started by John Digweed. Its name comes from a long running and successful club night held in Hastings and also at Heaven nightclub, London – both also called Bedrock.
Proximity bias refers to the cognitive bias that people have a preference for things that are close in time and space. [ 1 ] The common proverb , out of sight, out of mind , is a reflection proximity bias.