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Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...
The Prescription for Sleep: Stardew Valley album was released in May 2021. It includes 10 tracks from the game's original soundtrack and one new track called "Beauty in the Seasons". [ 11 ] ConcernedApe promoted its first Stardew Valley concert tour, Stardew Valley: Festival of Seasons , on October 10, 2023. [ 12 ]
Stardew Valley: 2016 ConcernedApe: Cave areas [50] of increasing difficulty and loot. [51] Terraria: 2011 Re-Logic: Side-scrolling rectangular 2D world. [52] The Binding of Isaac: 2011 Edmund McMillen: Bird eye view 2D levels made up of interconnected rectangular rooms with random monsters and loot. [53] Valheim: 2021 Irongate Studios
The Official Stardew Valley Cookbook is a cookbook written by Eric "ConcernedApe" Barone and Ryan Novak and published by Random House Worlds on May 14, 2024. The book is based on dishes from Barone's 2016 video game Stardew Valley.
Stardew Valley: The Board Game is a board game based on the video game Stardew Valley, designed by Eric Barone and Cole Medeiros and published by ConcernedApe. Released in 2021, the game follows the plot of the video game. It is a cooperative game that allows up to four players, including the option to play alone.
Coral Island is often compared to Stardew Valley and has been called one of the best Stardew Valley clones by multiple gaming publications. [5] [7] [12] [13] The game was notably funded through a highly successful Kickstarter campaign, raising over $1.6 million from more than 36,000 backers. The campaign achieved its initial goal within 36 ...
The developer of Stardew Valley, Eric Barone, has mentioned several times he was inspired by Story of Seasons when developing his game. [ 92 ] [ 93 ] Given the recent growing popularity of the farming and life simulation genres, [ 94 ] [ 95 ] most notably in the indie game scene, both Story of Seasons and Stardew Valley, along with the Animal ...
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...