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Flight Simulator 3 also allowed the user to customize the display; multiple windows, each displaying one of several views, could be positioned and sized on the screen. The supported views included the instrument and control panel, a map view, and various external camera angles.
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
The best-known early flight simulation device was the Link Trainer, produced by Edwin Link in Binghamton, New York, United States, which he started building in 1927. He later patented his design, which was first available for sale in 1929. The Link Trainer was a basic metal frame flight simulator usually painted in its well-known blue color.
Link trainer in use at a British Fleet Air Arm station in 1943. The term Link Trainer, also known as the "Blue box" and "Pilot Trainer" [1] is commonly used to refer to a series of flight simulators produced between the early 1930s and early 1950s by Link Aviation Devices, founded and headed by Ed Link, based on technology he pioneered in 1929 at his family's business in Binghamton, New York.
Rehearsing a flight in the PC, before performing it in the real world, making training sessions in the real aircraft more productive. [2] Recognizing this market, a number of suppliers provide ready-to-go desktop simulation products. Radio stacks, instruments, yokes, pedals, throttle quadrants, and seats are readily available from pilot shops.
Sublogic is best known as the creator of the Flight Simulator series, later known as Microsoft Flight Simulator, but it also created other video games such as Night Mission Pinball, Football, and Adventure on a Boat; educational software; and an Apple II graphics library.
Flight Simulator 3 also allowed the user to customize the display; multiple windows, each displaying one of several views, could be positioned and sized on the screen. The supported views included the instrument and control panel, a map view, and various external camera angles.
A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.