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The Newton–Pepys problem is a probability problem concerning the probability of throwing sixes from a certain number of dice. [1] In 1693 Samuel Pepys and Isaac Newton corresponded over a problem posed to Pepys by a school teacher named John Smith. [2] The problem was: Which of the following three propositions has the greatest chance of success?
Graphs of probability P of not observing independent events each of probability p after n Bernoulli trials vs np for various p.Three examples are shown: Blue curve: Throwing a 6-sided die 6 times gives a 33.5% chance that 6 (or any other given number) never turns up; it can be observed that as n increases, the probability of a 1/n-chance event never appearing after n tries rapidly converges to ...
While some dice mechanics determine the result from a roll of a single die, others have a player or players rolling a "pool" of multiple dice. For most such mechanics, all of the dice are thrown simultaneously and without order, with the dice being treated as indistinguishable other than the number they show.
Die B has sides 1, 1, 6, 6, 8, 8. Die C has sides 3, 3, 5, 5, 7, 7. The probability that A rolls a higher number than B, the probability that B rolls higher than C, and the probability that C rolls higher than A are all 5 / 9 , so this set of dice is intransitive. In fact, it has the even stronger property that, for each die in the set ...
The game of Pig is played with a single six-sided die. Pig is a simple die game first described in print by John Scarne in 1945. [1] Players take turns to roll a single die as many times as they wish, adding all roll results to a running total, but losing their gained score for the turn if they roll a .
For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability 1 / 1,296 ), while a roll of 18 results if any three dice are 6 (probability 21 / 1,296 ...