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This is a list of notable JavaScript libraries. Constraint programming. Cassowary (software) ... Text is available under the Creative Commons Attribution-ShareAlike 4 ...
A JavaScript library is a library of pre-written JavaScript code that allows for easier development of JavaScript-based applications, [1] especially for AJAX and other web-centric technologies. [2] They can be included in a website by embedding it directly in the HTML via a script tag.
This returns a jQuery object referencing all the matching elements in the HTML page. $("div.test"), for example, returns a jQuery object with all the div elements that have the class test. This node set can be manipulated by calling methods on the returned jQuery object.
jQuery, a JavaScript library that provides an Ajax framework and other utilities, and jQuery UI, a plug-in that provides abstractions for low-level interaction and animation, advanced effects and high-level, themeable widgets. GPL and MIT: MooTools, a compact and modular JavaScript framework best known for its visual effects and transitions.
JavaScript asynchronous, event-based I/O. Influenced by systems like Ruby's Event Machine, Perl's POE or Python's Twisted. Plenty of modules available. Opera: Futhark: Opera Unite JavaScript is the server-side language used to develop services for the Opera Unite feature of the Opera browser. This is a server built into the browser.
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...
In HTML DOM (Document Object Model), every element is a node: [4] A document is a document node. All HTML elements are element nodes. All HTML attributes are attribute nodes. Text inserted into HTML elements are text nodes. Comments are comment nodes.
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...