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  2. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    Due to production problems surrounding the RTX 30-series cards and a general shortage of graphics cards due to production issues caused by the ongoing COVID-19 pandemic, which led to a global shortage of semiconductor chips, and general demand for graphics cards increasing due to an increase in cryptocurrency mining, the GTX 1050 Ti, alongside the RTX 2060 and its Super counterpart, [19] was ...

  3. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The performance was praised, as the 3090 Ti "will likely be the go-to GPU for creative professionals that need brute force in their day-to-day work." In gaming, "the RTX 3090 Ti fares quite a bit better" compared to the RTX 3090, and even in 8K "will be able to hit a solid 60 fps in many games at high settings."

  4. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs.

  5. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce GTX 275 April 9, 2009 GT200-105-B3 TSMC/UMC 55 nm 470 633 1404 2.268 240:80:28 896 (1792) 127.0 17.724 50.6 674 219 Effectively one-half of the GTX 295 $250 GeForce GTX 280 June 17, 2008 GT200-300-A2 65 nm 576 602 1296 2.214 240:80:32 1024 141.7 512 19.264 48.16 622 236 Replaced by GTX 285 $650 (dropped to $430 after 3 months [54])

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...