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  2. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    A typical example of glide reflection in everyday life would be the track of footprints left in the sand by a person walking on a beach. Frieze group nr. 6 (glide-reflections, translations and rotations) is generated by a glide reflection and a rotation about a point on the line of reflection. It is isomorphic to a semi-direct product of Z and C 2.

  3. Frieze group - Wikipedia

    en.wikipedia.org/wiki/Frieze_group

    p2mm: TRHVG (translation, 180° rotation, horizontal line reflection, vertical line reflection, and glide reflection) Formally, a frieze group is a class of infinite discrete symmetry groups of patterns on a strip (infinitely wide rectangle), hence a class of groups of isometries of the plane, or of a strip.

  4. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    Glide reflection. Glide reflections, denoted by G c,v,w, where c is a point in the plane, v is a unit vector in R 2, and w is non-null a vector perpendicular to v are a combination of a reflection in the line described by c and v, followed by a translation along w. That is, ,, =,, or in other words,

  5. Wallpaper group - Wikipedia

    en.wikipedia.org/wiki/Wallpaper_group

    Reflection in a line and glide reflection are preserved on expansion/contraction along, or perpendicular to, the axis of reflection and glide reflection. It changes p 6 m , p 4 g , and p 3 m 1 into cmm , p 3 m 1 into cm , and p 4 m , depending on direction of expansion/contraction, into pmm or cmm .

  6. Motion (geometry) - Wikipedia

    en.wikipedia.org/wiki/Motion_(geometry)

    In geometry, a motion is an isometry of a metric space. For instance, a plane equipped with the Euclidean distance metric is a metric space in which a mapping associating congruent figures is a motion. [1] More generally, the term motion is a synonym for surjective isometry in metric geometry, [2] including elliptic geometry and hyperbolic ...

  7. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    The fundamental region is a shape such as a rectangle that is repeated to form the tessellation. [22] For example, a regular tessellation of the plane with squares has a meeting of four squares at every vertex. [18] The sides of the polygons are not necessarily identical to the edges of the tiles.

  8. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering. Especially for real-time rendering , data is tessellated into triangles , for example in OpenGL 4.0 and Direct3D 11 .

  9. Symmetry group - Wikipedia

    en.wikipedia.org/wiki/Symmetry_group

    As an example, consider the dihedral group G = D 3 = Sym(X), where X is an equilateral triangle. We may decorate this with an arrow on one edge, obtaining an asymmetric figure X #. Letting τ ∈ G be the reflection of the arrowed edge, the composite figure X + = X # ∪ τX # has a bidirectional arrow on that edge, and its symmetry group is H ...

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