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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash Lite is a free version of the game with advertisements and gameplay restrictions. Geometry Dash Lite includes only main levels 1-19, all tower levels, and a few selected levels that are either Featured, Daily, weekly or Event levels but does not offer the option to create levels or play most player-made levels.

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. List of iOS games - Wikipedia

    en.wikipedia.org/wiki/List_of_iOS_games

    Geometry Dash: RobTop Games RobTop Games Arcade: August 13, 2013: Goat Simulator: Coffee Stain Studios: Coffee Stain Studios Action: September 16, 2014 [37] Golfinity: NimbleBit: NimbleBit Sports: November 12, 2014 [38] Grand Theft Auto III: Rockstar North: Rockstar Games: Action-adventure: December 15, 2011: Grand Theft Auto: Chinatown Wars

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    CScript, Lite-C No 3D Windows: List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience ...

  6. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    In the 1990s, game creation systems for the IBM PC shifted both to the more general and the more specific. Whereas frameworks like RSD Game-Maker and Klik & Play attempted to accommodate any genre, communities grew around games like ZZT (later MegaZeux [ 4 ] ) that permitted such extensive user modification that they essentially became de facto ...