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Sonic and the Fallen Star is a 2D Sonic game featuring original levels and music. It is inspired by multiple 2D Sonic titles, Sonic Heroes, and the Before the Sequel and After the Sequel fangames. [30] Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes ...
It was announced, alongside Sonic Mania, under the working title of Project Sonic 2017 during the Sonic 25th anniversary event at the 2016 San Diego Comic-Con. The development of Sonic Forces, including the plot, was influenced by Sonic Mania. Sonic Forces was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in November 2017 ...
OCs are used in various subcultures including the Star Wars fandom, the Harry Potter fandom, [1] and other subcultures such as the Sonic the Hedgehog fandom. Takashi Iizuka mentioned that the character customization system in Sonic Forces was influenced by the Sonic community's tendency to create original characters; [8] tools for creating Sonic OCs exist on sites like Newgrounds. [9]
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Sonic Team USA translated Sonic Adventure and tested ChuChu Rocket! in America [53] [54] before beginning work on Sonic Adventure 2. They took inspiration from their location in San Francisco, as well as Yosemite National Park and other areas of the United States. [53] Sonic Adventure 2 was released on 23 June 2001, [56] and was ported to the ...
The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.
Takashi Iizuka (飯塚 隆, Iizuka Takashi) (born March 16, 1970) is a Japanese video game director, producer, designer and screenwriter. Since 2008, Iizuka has been the vice president of product development for the Sonic the Hedgehog series at Sega, as well as the head of Sonic Team, [1] although he has been working on games in the Sonic series since 1992.
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