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  2. Truncation - Wikipedia

    en.wikipedia.org/wiki/Truncation

    However, for negative numbers truncation does not round in the same direction as the floor function: truncation always rounds toward zero, the function rounds towards negative infinity. For a given number x ∈ R − {\displaystyle x\in \mathbb {R} _{-}} , the function ceil {\displaystyle \operatorname {ceil} } is used instead

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  4. Floor and ceiling functions - Wikipedia

    en.wikipedia.org/wiki/Floor_and_ceiling_functions

    In mathematics, the floor function is the function that takes as input a real number x, and gives as output the greatest integer less than or equal to x, denoted ⌊x⌋ or floor(x). Similarly, the ceiling function maps x to the least integer greater than or equal to x, denoted ⌈x⌉ or ceil(x). [1]

  5. Truncation error - Wikipedia

    en.wikipedia.org/wiki/Truncation_error

    In reality, we can only use a finite number of these terms as it would take an infinite amount of computational time to make use of all of them. So let's suppose we use only three terms of the series, then e x ≈ 1 + x + x 2 2 ! {\displaystyle e^{x}\approx 1+x+{\frac {x^{2}}{2!}}}

  6. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    Rounding to a specified power is very different from rounding to a specified multiple; for example, it is common in computing to need to round a number to a whole power of 2. The steps, in general, to round a positive number x to a power of some positive number b other than 1, are:

  7. Catastrophic cancellation - Wikipedia

    en.wikipedia.org/wiki/Catastrophic_cancellation

    Subtracting nearby numbers in floating-point arithmetic does not always cause catastrophic cancellation, or even any error—by the Sterbenz lemma, if the numbers are close enough the floating-point difference is exact. But cancellation may amplify errors in the inputs that arose from rounding in other floating-point arithmetic.

  8. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    Conversions to integer are not intuitive: converting (63.0/9.0) to integer yields 7, but converting (0.63/0.09) may yield 6. This is because conversions generally truncate rather than round. Floor and ceiling functions may produce answers which are off by one from the intuitively expected value.

  9. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.