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  2. Pawn (chess) - Wikipedia

    en.wikipedia.org/wiki/Pawn_(chess)

    In truth, White wins this endgame on the strength of the protected passed pawn, regardless which player moves first. The black king cannot be on both sides of the board at once – to defend the isolated h-pawn and to stop White's c-pawn from advancing to promotion. Thus White can capture the h-pawn and then win the game. [4]

  3. Stonewall Attack - Wikipedia

    en.wikipedia.org/wiki/Stonewall_Attack

    The Stonewall Attack is a chess opening characterized by White playing pawns to d4 and e3, bishop to d3, knight to d2, and then completing the Stonewall structure by playing pawns to c3 and f4. This set-up is usually achieved by a 1.d4 move order but transposition is also possible via Bird's Opening , 1.f4.

  4. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  5. Grob's Attack - Wikipedia

    en.wikipedia.org/wiki/Grob's_Attack

    In order to further this goal, White must keep the centre clear of pawns. This leads to frequent "tearing at the centre" with c4 often being White's third move. Due to the unusual pawn structure White attains by playing g4 and c4 so early in the game, there is frequently little advantage to castling. Play often devolves into a wild and wide ...

  6. King's Pawn Game - Wikipedia

    en.wikipedia.org/wiki/King's_Pawn_Game

    Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop ...

  7. Bishop's Opening - Wikipedia

    en.wikipedia.org/wiki/Bishop's_Opening

    The Bishop's Opening is a chess opening that begins with the moves: . 1. e4 e5 2. Bc4. White attacks Black's f7-square and prevents Black from advancing the d-pawn to d5. By ignoring the beginner's maxim "develop knights before bishops", White leaves their f-pawn unblocked, preserving the possibility of f2–f4.