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eCrew Development Program (eCDP, Japanese: クルトレ eCDP), known unofficially as the McDonald's Training Game, is an educational video game created by McDonald's. Released for the Nintendo DS in 2010 [ 2 ] internally within the Japanese division of McDonald's, it was only ever distributed to the company's own restaurants domestically, and ...
McDonald's Video Game is a satirical parody of the business practices of the corporate quick-service restaurant giant McDonald's, taking the guise of a tycoon-style business-simulation game. The game presents the player with four views: the farmland, the slaughterhouse, the restaurant and the corporate HQ. [2]
Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.
The source code for the Microsoft Windows version of the 2000 video game Monopoly was leaked in August 2018. [177] [178] Mortal Kombat II: 1993 2022 Arcade Fighting: Midway Games: During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games, including the arcade version of ...
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Buildbox 4 is the latest iteration of the Buildbox game development platform, incorporating artificial intelligence (AI) to facilitate the game design process. This version introduces AI-driven functionalities that assist users in generating game assets, scenes, and in the editing of game levels, aiming to streamline the development process ...
GameSalad is used by consumers and creative professionals such as graphic designers, animators, and game developers [2] for rapidly prototyping, [3] building and self-publishing cross-platform games and interactive media. The application runs on both Mac OS X and Windows computers. Access to a Mac is required for publishing to iTunes, but all ...
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...