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  2. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing.

  3. List of computer graphics and descriptive geometry topics

    en.wikipedia.org/wiki/List_of_computer_graphics...

    This is a list of computer graphics and descriptive geometry topics, by article name. 2D computer graphics; 2D geometric model; 3D computer graphics; 3D modeling; 3D projection; 3D rendering; A-buffer; Algorithmic art; Aliasing; Alpha compositing; Alpha mapping; Alpha to coverage; Ambient occlusion; Anamorphosis; Anisotropic filtering; Anti ...

  4. Image-based modeling and rendering - Wikipedia

    en.wikipedia.org/wiki/Image-based_modeling_and...

    Computer vision, conversely, is mostly focused on detecting, grouping, and extracting features (edges, faces, etc.) present in a given picture and then trying to interpret them as three-dimensional clues. Image-based modeling and rendering allows the use of multiple two-dimensional images in order to generate directly novel two-dimensional ...

  5. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    The illumination models listed here attempt to model the perceived brightness of a surface or a component of the brightness in a way that looks realistic. Some take physical aspects into consideration, like for example the Fresnel equations, microfacets, the rendering equation and subsurface scattering.

  6. Utah teapot - Wikipedia

    en.wikipedia.org/wiki/Utah_teapot

    The Utah teapot, or the Newell teapot, is one of the standard reference test models in 3D modeling and an in-joke [1] within the computer graphics community. It is a mathematical model of an ordinary Melitta -brand teapot designed by Lieselotte Kantner [ de ] that appears solid with a nearly rotationally symmetrical body.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3-D computer graphics software began appearing for home computers in the late 1970s. The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8]

  8. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Compositing – Combining of visual elements from separate sources into single images; Computer animation; Computer-generated imagery (CGI) – General term for images rendered by a computer (e.g. when used for visual effects in a film) Computer graphics; Computer graphics (computer science) Digital compositing; Font rasterization – Rendering ...

  9. Category:3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/Category:3D_computer_graphics

    3D computer graphics is the technique of rendering three-dimensional scenes and shapes on a digital computer using specialized 3-D software Wikimedia Commons has media related to 3D computer graphics .