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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only the corners, not looking at the edges; The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube.

  3. Tuttminx - Wikipedia

    en.wikipedia.org/wiki/Tuttminx

    A Tuttminx (/ ˈ t ʊ t m ɪ ŋ k s / or / ˈ t ʌ t m ɪ ŋ k s /) is a Rubik's Cube-like twisty puzzle, in the shape of a truncated icosahedron. It was invented by Lee Tutt in 2005. [ 1 ] It has a total of 150 movable pieces to rearrange, compared to 20 movable pieces of the Rubik's Cube.

  4. Pyraminx Duo - Wikipedia

    en.wikipedia.org/wiki/Pyraminx_Duo

    The Pyraminx Duo (originally known as Rob's Pyraminx) [1] is a tetrahedral twisty puzzle in the style of the Rubik's Cube. It was suggested by Rob Stegmann , [ 1 ] invented by Oskar van Deventer , [ 1 ] [ 2 ] and has now been mass-produced by Meffert's .

  5. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    Non-human solving: The fastest non-human Rubik's Cube solve was performed by Rubik's Contraption, a robot made by Ben Katz and Jared Di Carlo. A YouTube video shows a 0.38-second solving time using a Nucleo with the min2phase algorithm. [98] Highest order physical n×n×n cube solving: Jeremy Smith solved a 21x21x21 in 95 minutes and 55.52 seconds.

  6. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    The Rubik's Cube waned in popularity after 1983, as there were no official competitions held, [8] but with the advent of the Internet, online websites began to surface to discuss the cube. With these websites facilitating the renewed popularity of the cube, a new generation of speedcubers arose.

  7. Pyramorphix - Wikipedia

    en.wikipedia.org/wiki/Pyramorphix

    Its 4 corner pieces on the corners and 4 corner pieces on the face centers together are equivalent to the 8 corner pieces of the Rubik's Cube, its 6 edge pieces are equivalent to the face centers of the Rubik's Cube, and its non-center face pieces are equivalent to the edge pieces of the Rubik's Cube. Thus, the same methods used to solve the ...

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  9. Superflip - Wikipedia

    en.wikipedia.org/wiki/Superflip

    Furthermore, the superflip is the only nontrivial central configuration of the Rubik's Cube. This means that it is commutative with all other algorithms – i.e. performing any algorithm X followed by a superflip algorithm yields exactly the same position as performing the superflip algorithm first followed by X – and it is the only ...