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  2. Visage SDK - Wikipedia

    en.wikipedia.org/wiki/Visage_SDK

    Face Recognition is used to identify or verify a person from a digital image or a video source using a pre-stored facial data. Visage SDK's face recognition algorithms can measure similarities between people and recognize a person’s identity [citation needed] from a frontal facial image by comparing it to pre-stored faces.

  3. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    A facial motion capture database describes the coordinates or relative positions of reference points on the actor's face. The capture may be in two dimensions, in which case the capture process is sometimes called "expression tracking", or in three dimensions. Two-dimensional capture can be achieved using a single camera and capture software.

  4. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    Horizon OS uses a 3D user interface navigated via hand controllers, finger tracking and speech recognition on all headsets, as well as facial motion capture and eye tracking on the Quest Pro in particular. A default installation of Horizon OS contains a minimal selection of software, including Horizon Home, Quest Browser and Messenger.

  5. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat. [ 5 ] [ 4 ] Avatars are capable of mimicking head and hand motion along with supporting lip syncing , eye tracking , blinking, and other features.

  6. Visage Technologies AB - Wikipedia

    en.wikipedia.org/wiki/Visage_Technologies_AB

    Visage Technologies AB is a private company that produces computer vision software for face tracking (head tracking, face detection, eye tracking, face recognition) and face analysis (age detection, emotion recognition, gender detection), along with a special business unit in automotive industry. [1]

  7. CodeMiko - Wikipedia

    en.wikipedia.org/wiki/CodeMiko

    Kang created the CodeMiko persona using Unreal Engine, a motion capture suit from Xsens, motion capture gloves from Manus VR, and a facial tracking helmet from MOCAP Design. [ a ] [ b ] [ 11 ] The CodeMiko avatar is composed of 36,000 polygons , modeled in Autodesk Maya , and textured using Adobe Substance .

  8. Faceware Technologies - Wikipedia

    en.wikipedia.org/wiki/Faceware_Technologies

    Faceware Analyzer is a stand-alone single-camera facial tracking software that converts videos of facial motion into files that can be used for Faceware Retargeter. The Lite version of the software can automatically track facial movements which can be applied to 3D models with Faceware Retargeter.

  9. ARToolKit - Wikipedia

    en.wikipedia.org/wiki/ARToolKit

    ARToolKit is an open-source computer tracking library for creation of strong augmented reality applications that overlay virtual imagery on the real world. Currently, it is maintained as an open-source project hosted on GitHub. [2]