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  2. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    A facial motion capture database describes the coordinates or relative positions of reference points on the actor's face. The capture may be in two dimensions, in which case the capture process is sometimes called "expression tracking", or in three dimensions. Two-dimensional capture can be achieved using a single camera and capture software.

  3. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  4. Visage SDK - Wikipedia

    en.wikipedia.org/wiki/Visage_SDK

    Face Recognition is used to identify or verify a person from a digital image or a video source using a pre-stored facial data. Visage SDK's face recognition algorithms can measure similarities between people and recognize a person’s identity [citation needed] from a frontal facial image by comparing it to pre-stored faces.

  5. Face ID - Wikipedia

    en.wikipedia.org/wiki/Face_ID

    Face ID is a biometric authentication facial recognition system designed and developed by Apple Inc. for the iPhone and iPad Pro.The system can be used for unlocking a device, [1] making payments, accessing sensitive data, providing detailed facial expression tracking for Animoji, as well as six degrees of freedom (6DOF) head-tracking, eye-tracking, and other features.

  6. FreeTrack - Wikipedia

    en.wikipedia.org/wiki/FreeTrack

    Its primary focus is head tracking with uses in virtual reality, simulation, video games, 3D modeling, computer aided design and general hands-free computing to improve computer accessibility. Tracking can be made sensitive enough that only small head movements are required so that the user's eyes never leave the screen.

  7. ARToolKit - Wikipedia

    en.wikipedia.org/wiki/ARToolKit

    ARToolKit is an open-source computer tracking library for creation of strong augmented reality applications that overlay virtual imagery on the real world. Currently, it is maintained as an open-source project hosted on GitHub. [2]

  8. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    This device utilised a thinner, visor-like design that was not fully enclosed, and was the first headset by Meta to target mixed reality applications using high-resolution colour video passthrough. It also included integrated face and eye tracking, pancake lenses, and updated Touch Pro controllers with on-board motion tracking. [64] [65]

  9. Face detection - Wikipedia

    en.wikipedia.org/wiki/Face_detection

    Face detection is gaining the interest of marketers. A webcam can be integrated into a television and detect any face that walks by. The system then calculates the race, gender, and age range of the face. Once the information is collected, a series of advertisements can be played that is specific toward the detected race/gender/age.