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Dynamic frequency scaling (also known as CPU throttling) is a power management technique in computer architecture whereby the frequency of a microprocessor can be automatically adjusted "on the fly" depending on the actual needs, to conserve power and reduce the amount of heat generated by the chip.
Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...
CPU throttling, computer hardware speed control, also known as dynamic frequency scaling; Bandwidth throttling, used to control the bandwidth that a network application can use; Throttling process (computing), software speed control
In computer networks, rate limiting is used to control the rate of requests sent or received by a network interface controller. It can be used to prevent DoS attacks [1] and limit web scraping. [2] Research indicates flooding rates for one zombie machine are in excess of 20 HTTP GET requests per second, [3] legitimate rates much less.
In computer networking, network traffic control is the process of managing, controlling or reducing the network traffic, particularly Internet bandwidth, e.g. by the network scheduler. [1] It is used by network administrators, to reduce congestion, latency and packet loss. This is part of bandwidth management.
Throttling of a rocket engine means varying the thrust level in-flight. This is not always a requirement; in fact, the thrust of a solid-fuel rocket is not controllable after ignition, and is instead pre-planned by varying the shape of the void down the center of the booster when the fuel is molded.
IEEE Xplore (stylized as IEEE Xplore) digital library is a research database for discovery and access to journal articles, conference proceedings, technical standards, and related materials on computer science, electrical engineering and electronics, and allied fields.
In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...