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  2. Civilization IV - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV

    Civilization IV (also known as Sid Meier's Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson .

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Customization 3D spherical world map and flat 2D gameplay map, [40] as well as many elements, [41] notably narrative and events. [42] Rogue Legacy: 2011 Cellar Door Games Side-scrolling castle, [43] made up of interconnected rooms. The Sentinel: 1986 Firebird: 3D terrain generation for all 10,000 levels. [citation needed] Sir, You Are Being ...

  4. Civilization IV: Warlords - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV:_Warlords

    Unique buildings for each civilization. Three new wonders. New units, resources, and improvements. Core gameplay tweaks and additions. Inclusion of all patches released for original Civilization IV. The game introduces a new type of "Great Person" unit, known as a Great General. Great Generals are usually created when the total experience ...

  5. Civilization IV: Colonization - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV:_Colonization

    Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. [4] Players control settlers from one of four European nations – Spain , England , France , and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792.

  6. Civilization IV: Beyond the Sword - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV:_Beyond...

    Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder , and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.

  7. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Video games often allow players to influence their balance by offering a choice of "difficulty levels". [32] These affect how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Sometimes, the difficulty is set once for the entirety of a game, while in other games it can be changed freely at any ...

  8. Nuclear Gandhi - Wikipedia

    en.wikipedia.org/wiki/Nuclear_Gandhi

    An example of Nuclear Gandhi as an Internet meme. Nuclear Gandhi is a video game urban legend purporting the existence of a software bug in the 1991 strategy video game Civilization that would eventually force the pacifist leader Mahatma Gandhi to become extremely aggressive and make heavy use of nuclear weapons.

  9. Category:Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Category:Civilization_(series)

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