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In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.
The compiler generated functions will be public, non-virtual [3] and the copy constructor and assignment operators will receive const& parameters (and not be of the alternative legal forms). [ 4 ] Example
move assignment operator; Situations exist where classes may need destructors, but cannot sensibly implement copy and move constructors and copy and move assignment operators. This happens, for example, when the base class does not support these latter Big Four members, but the derived class's constructor allocates memory for its own use.
Other languages use different symbols for the two operators. [22] For example: In ALGOL and Pascal, the assignment operator is a colon and an equals sign (":=") while the equality operator is a single equals ("="). In C, the assignment operator is a single equals sign ("=") while the equality operator is a pair of equals signs ("==").
C++ objects in general behave like primitive types, so to copy a C++ object one could use the '=' (assignment) operator. There is a default assignment operator provided for all classes, but its effect may be altered through the use of operator overloading. There are dangers when using this technique (see slicing).
Copy-assignment operators ... For example, in C++ a method is known as a member function. C++ also has the concept of virtual functions which are member functions ...
All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...
In C++, by contrast, objects are copied automatically whenever a function takes an object argument by value or returns an object by value. Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear.