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Token-threaded code implements the thread as a list of indices into a table of operations; the index width is naturally chosen to be as small as possible for density and efficiency. 1 byte / 8-bits is the natural choice for ease of programming, but smaller sizes like 4-bits, or larger like 12 or 16 bits, can be used depending on the number of ...
Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.
A threaded tree, with the special threading links shown by dashed arrows In computing , a threaded binary tree is a binary tree variant that facilitates traversal in a particular order. An entire binary search tree can be easily traversed in order of the main key, but given only a pointer to a node , finding the node which comes next may be ...
Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
A CAGE code is a unique identifier to label an entity (that is, a specific government agency or corporation at a specific site) that is a CDA, ODA, or MFR of the part defined by the drawing. One corporation can have many CAGE codes, as can one government, because each division, department, and site (campus) can have its own CAGE code.
The programming control structures on which autoparallelization places the most focus are loops, because, in general, most of the execution time of a program takes place inside some form of loop. There are two main approaches to parallelization of loops: pipelined multi-threading and cyclic multi-threading. [ 3 ]
A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]
Threading (protein sequence), a method for computational protein structure prediction; Threaded code, another programming technique; Threaded discussion (conversation threading), a conceptual model, and its instantiations, in digital communication, including IMs, DMs, email, Usenet, commenting utilities, web forums, and so on