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  2. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  3. Command-line argument parsing - Wikipedia

    en.wikipedia.org/wiki/Command-line_argument_parsing

    Python uses sys.argv, e.g.: import sys for arg in sys . argv : print arg Python also has a module called argparse in the standard library for parsing command-line arguments.

  4. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Instead, the name of the parent or base class is used followed by the scope resolution operator. For example, the following code presents two classes, the base class Rectangle, and the derived class Box. Box overrides the Rectangle class's Print method, so as also to print its height. [7]

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  6. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python allows programmers to define their own types using classes, most often used for object-oriented programming. New instances of classes are constructed by calling the class (for example, SpamClass or EggsClass ()), and the classes are instances of the metaclass type (itself an instance of itself), allowing metaprogramming and reflection.

  7. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    In class-based, object-oriented programming, an instance variable is a variable defined in a class (i.e., a member variable), for which each instantiated object of the class has a separate copy, or instance. [1] [2] An instance variable has similarities with a class variable, [3] but is non-static.

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    mail.aol.com

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  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Python and Ruby both recommend UpperCamelCase for class names, CAPITALIZED_WITH_UNDERSCORES for constants, and snake_case for other names. In Python, if a name is intended to be "private", it is prefixed by one or two underscores. Private variables are enforced in Python only by convention. Names can also be suffixed with an underscore to ...