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  2. Multimodal learning - Wikipedia

    en.wikipedia.org/wiki/Multimodal_learning

    Multimodal learning is a type of deep learning that integrates and processes multiple types of data, referred to as modalities, such as text, audio, images, or video.This integration allows for a more holistic understanding of complex data, improving model performance in tasks like visual question answering, cross-modal retrieval, [1] text-to-image generation, [2] aesthetic ranking, [3] and ...

  3. Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulation

    Human-in-the-loop simulation of outer space Visualization of a direct numerical simulation model. Historically, simulations used in different fields developed largely independently, but 20th-century studies of systems theory and cybernetics combined with spreading use of computers across all those fields have led to some unification and a more systematic view of the concept.

  4. Packet Tracer - Wikipedia

    en.wikipedia.org/wiki/Packet_Tracer

    Packet Tracer is a cross-platform visual simulation tool designed by Cisco Systems that allows users to create network topologies and imitate modern computer networks.The software allows users to simulate the configuration of Cisco routers and switches using a simulated command line interface.

  5. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results.

  6. Large eddy simulation - Wikipedia

    en.wikipedia.org/wiki/Large_eddy_simulation

    Large eddy simulation of a turbulent gas velocity field.. Large eddy simulation (LES) is a mathematical model for turbulence used in computational fluid dynamics.It was initially proposed in 1963 by Joseph Smagorinsky to simulate atmospheric air currents, [1] and first explored by Deardorff (1970). [2]

  7. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    The simulation hypothesis proposes that what one experiences as the world is actually a simulated reality, such as a computer simulation in which we ourselves are constructs.

  8. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment.

  9. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal.