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Pages in category "Video games with gender-selectable protagonists" The following 200 pages are in this category, out of approximately 707 total. This list may not reflect recent changes .
Word Rescue is an educational platform DOS game written by Karen Crowther (Chun) of Redwood Games and released by Apogee Software in March 1992. It was re-released in 2015 for Steam with support for Windows and Mac OS. The game can also allow the player interact with a pair of Stereoscopic Vision Glasses. [1]
The game was introduced in 1957 by R. Duncan Luce and Howard Raiffa in their classic book, Games and Decisions. [1] Some authors prefer to avoid assigning sexes to the players and instead use Players 1 and 2, and some refer to the game as Bach or Stravinsky, using two concerts as the two events. [2]
Blakemore tells Yahoo Life that "strongly gender-typed toys" (think: pretend makeup kits for girls or toy guns for boys) might encourage attributes that parents actually don't want to foster in ...
gender identity: the child recognizes that they are either a boy or a girl and possesses the ability to label others. gender stability: the identity in which they recognizes themselves as does not change; gender consistency: the acceptance that gender does not change regardless of changes in gender-typed appearance, activities, and traits.
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The game was strongly solved by Mihai Nica in 2016. [4] Nica's research found that while a player was ahead their optimal strategy was a binary search, and when behind they should instead make "bold plays" that had a chance of narrowing things down significantly, in order to pull ahead of the other player.
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