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Modern Combat 2: Black Pegasus (keypad-based mobile phones, Android, iOS, BlackBerry PlayBook) Modern Combat 3: Fallen Nation (Android, iOS) Modern Combat 4: Zero Hour (keypad-based mobile phones, Android, iOS, Windows Phone 8) Modern Combat 5: Blackout (Android, iOS, Windows Phone 8) Modern Combat: Domination (PS3, Mac OS X)
This subgenre of vehicular combat involves mech robots, or mecha, as the vehicle for combat. [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion.
Battle Master is a 1990 fantasy action adventure game designed by Mike Simpson and Simon Jones [2] for PSS and distributed by Mirrorsoft.The game is a fantasy adventure in which the player controls a champion who must battle evil forces to conquer four kingdoms, uniting the four kings' crowns and presenting them to the Watcher in order to restore the world to peace.
Modern Combat 3: Fallen Nation is a 2011 first-person shooter developed and published by Gameloft Montreal for iOS, Android, Bada 2.0 and BlackBerry PlayBook devices. It is the third game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm and 2010's Modern Combat 2: Black Pegasus.
The game offers many different modes of play, including One Man Army, Elimination, Capture The Flag. During the 2009 winter season of the game, a special mode known as Snowball Fight was introduced, but was later removed. Combat Arms uses a player ranking system based on total experience, using common military ranks that players can obtain ...
Modern Combat is a series of shooter video games developed and published by Gameloft mainly for Android and iOS. All installments in the series play similarly to that of the Call of Duty and Battlefield franchises and feature multiple missions in varied environments with different tasks for players to complete.
Crossfire weapons are based on real-life models, with each weapon belonging to a category. Categories include machine guns, assault rifles and sniper rifles. Each category is functionally similar to their real world counterparts (E.g. Machine guns are heavy, powerful, lay down heavy fire but have long reload times and slow mobility, Submachine guns are lighter and have a faster rate of fire ...