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  2. Minecraft Dungeons - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Dungeons

    Minecraft Dungeons is set in the same fictional world as Minecraft, known as the "Overworld", consisting of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, and inhabited by both peaceful and hostile mobs. Unlike 'Minecraft', the game features a linear, story-driven campaign, and cutscenes.

  3. Gelatinous cube - Wikipedia

    en.wikipedia.org/wiki/Gelatinous_cube

    The gelatinous cube appeared in the Dungeons & Dragons Basic Set (1977, 1981, 1983). The gelatinous cube also appeared in the Dungeons & Dragons Rules Cyclopedia (1991). [5] The gelatinous cube appeared in first edition Advanced Dungeons & Dragons in the original Monster Manual (1977). [6] The creature was further developed in Dragon #124 ...

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    The Atari VCS, released in 1977, has a hardware sprite implementation where five graphical objects can be moved independently of the game playfield. The term sprite was not in use at the time. The VCS's sprites are called movable objects in the programming manual, further identified as two players, two missiles, and one ball. [16]

  5. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

  6. Here’s Why Sprite at McDonald’s Tastes So Good - AOL

    www.aol.com/lifestyle/why-sprite-mcdonald-tastes...

    A franchise owner and a sensory scientist explain why McDonald's Sprite tastes so different. The post Here’s Why Sprite at McDonald’s Tastes So Good appeared first on Reader's Digest.

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    A subtle idle animation of a character sprite, which can be seen to breathe and move its arms slightly. In video games, idle animations are character movements that occur when the player character is not performing any actions. [1] They serve to give games personality, as an Easter Egg for the player, or for realism.

  8. List of Google Easter eggs - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_Easter_eggs

    "minecraft" and similar terms adds a grass block button that when pressed shows Steve’s hand in the corner. Clicking on parts of the screen has the hand mine away that section, revealing a small Minecraft area. Steve can continue mining blocks to upgrade his pickaxe. [40] [41]

  9. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...